YOUR FIRST DAY / TEAM 3171

Start here.

New to robotics? You belong here. You do not need to know how to code, design a robot, or use tools before starting.

Your library

The main website has lessons, assignments, resources, and the calendar.

Explore Learn →

Your workspace

The portal has attendance, team projects, your submissions, and coach feedback.

Open team portal →

Every meeting: five simple steps.

  1. Punch in. Record your arrival in the portal.
  2. Choose one goal. Check announcements and the project board with your coach or team lead.
  3. Learn and build. Use a lesson, practice, and ask questions.
  4. Save your progress. Save files or submit finished work for review.
  5. Punch out. Add a short reflection about what you accomplished and what help you need.

Need a little more help?

Tap a topic to open it. You can come back to this guide anytime.

Sign in for the first time
  1. Open the team portal and choose Sign in with Google. Use your school Google account.
  2. If asked, request membership. Your coach must approve access.
  3. Use the same account each time. Choose Stay signed in on my own device only on a device you personally use.

Waiting for approval? You can still explore the public Learn page.

Choose your first skill

Pick one beginner lesson. Start with an assigned mission or project if your coach gave you one.

  • CAD: design parts with Onshape or Autodesk Fusion.
  • Programming: learn Java and FRC robot code.
  • Animation: draw and animate with Krita or Blender.
  • Scouting & Strategy: observe robots and use evidence to make decisions.

Complete prerequisites before moving ahead. You do not need to learn every pathway at once.

Choose a beginner lesson →
Build something and save proof

Watching a tutorial is a start. Using what you learned is the next step.

For a CAD exercise, make a simple part, save the model, take a screenshot, and explain one design choice. Your first project does not need to be perfect. It should show your own effort and understanding.

Save your files as you work. Ask before using shop equipment or testing robot hardware.

Submit work to your coach
  1. Open Learning & Scouting, choose Skill trees, and open your lesson.
  2. Select Create submission.
  3. Add a project title. Explain what you built and what you learned and tested.
  4. Attach files or add a project/repository link your coach can open. Follow the file limits shown on screen.
  5. Choose Save draft to keep working, or Submit for coach review when ready.

A saved draft is not submitted for review.

Read feedback and improve

Open Learning & Scouting and choose My work. Use Revision & feedback history to read earlier feedback.

Draft
You are still working.
Submitted
Your work is waiting for review.
Under Review
A coach is reviewing it.
Changes Requested
Read the feedback, improve your work, and resubmit.
Approved
Your coach accepted the work. Check the recorded point award.
Rejected
Read the reason and ask your coach about the next step.

Changes requested is part of learning. Engineers test, improve, and try again.

Understand points and ranks

Practice → Submit evidence → Coach approval → Confirmed rank points

Recording practice or uploading files does not award points. A coach reviews your evidence and confirms the award. Approved learning helps build your rank and mastery progress.

Logo-clicker scores, learning rank points, and meeting-game unlock progress are separate. Focus on skills you can explain and use.

Find the right page

Scouting tools require assigned access. Collect competition data only after your coach has set up the event and trained you.

Get help or fix a missed punch

Forgot to punch out? Request an attendance correction with the correct time.

For help with a task, tell a teammate, mentor, or coach:

“I’m trying to ____. I tried ____. This happened ____. Can you help me understand the next step?”

Include a screenshot when useful. Keep passwords and private information out of screenshots and messages. Share only your own work or material you have permission to use.

Your first-meeting goal: sign in, choose one task, learn one thing, save your work, and punch out. Add one useful skill to your robotics utility belt each meeting.